Labyrinth Zero is a maze game where you need to reach the center and take the red sphere that lies in the central pedestal. What makes the maze so hard is the weak visibility of its walls. To make your task a little easier, you can take the red cubes that lies in the shorter pedestals. They make the maze visible for a short interval of time, when you can walk faster throught the maze.
This work was developped from the idea of a maze without walls. We found this idea for the first time in the tale Los dos Reyes y los dos Laberintos, by Borges. In this tale, the desert is the maze without walls, “which has no stairways to climb, nor door to force, nor wearying galleries to wander through, nor walls to impede thy passage.”